帅哥 发表于 2009-3-15 17:51:01

AutoCAD 命令一览表

<P>2D solid<BR>&nbsp;二维实体 <BR>&nbsp;<BR>2D wireframe<BR>&nbsp;二维线框 <BR>&nbsp;<BR>3D array<BR>&nbsp;三维阵列 <BR>&nbsp;<BR>3D dynamic view<BR>&nbsp;三维动态观察 <BR>&nbsp;<BR>3D objects<BR>&nbsp;三维物体 <BR>&nbsp;<BR>3D orbit<BR>&nbsp;三维动态观察 <BR>&nbsp;<BR>3D solid<BR>&nbsp;三维实体 <BR>&nbsp;<BR>3D studio<BR>&nbsp;三维动画软件 <BR>&nbsp;<BR>3D viewpoint<BR>&nbsp;三维视点 <BR>&nbsp;<BR>3dpoly<BR>&nbsp;三维多段线 <BR>&nbsp;<BR>3dsin<BR>&nbsp;3DS 输入 <BR>&nbsp;<BR>3dsout<BR>&nbsp;3DS 输出 <BR>&nbsp;<BR>&nbsp;</P>
<P>A&nbsp; <BR>&nbsp;<BR>abort<BR>&nbsp;中断 <BR>&nbsp;<BR>absolute coordinates<BR>&nbsp;绝对坐标 <BR>&nbsp;<BR>accelerator key<BR>&nbsp;加速键 <BR>&nbsp;<BR>access<BR>&nbsp;获取 <BR>&nbsp;<BR>acisin<BR>&nbsp;ACIS 输入 <BR>&nbsp;<BR>acisout<BR>&nbsp;ACIS 输出 <BR>&nbsp;<BR>action<BR>&nbsp;操作 <BR>&nbsp;<BR>active<BR>&nbsp;活动(的) <BR>&nbsp;<BR>adaptive sampling<BR>&nbsp;自适应采样 <BR>&nbsp;<BR>add<BR>&nbsp;添加 <BR>&nbsp;<BR>add a printer<BR>&nbsp;添加打印机 <BR>&nbsp;<BR>add mode<BR>&nbsp;添加模式 <BR>&nbsp;<BR>add plot style table<BR>&nbsp;添加打印样式表 <BR>&nbsp;<BR>add plotter<BR>&nbsp;添加打印机 <BR>&nbsp;<BR>add to favorites<BR>&nbsp;添加到收藏夹 <BR>&nbsp;<BR>ADI<BR>&nbsp;Autodesk设备接口 <BR>&nbsp;<BR>adjacent<BR>&nbsp;相邻 <BR>&nbsp;<BR>adjust<BR>&nbsp;调整 <BR>&nbsp;<BR>adjust area fill<BR>&nbsp;调整区域填充 <BR>&nbsp;<BR>AdLM<BR>&nbsp;Autodesk许可管理器 <BR>&nbsp;<BR>Advance setup wizard<BR>&nbsp;高级设置向导 <BR>&nbsp;<BR>aerial view<BR>&nbsp;鸟瞰视图 <BR>&nbsp;<BR>affine calibration<BR>&nbsp;仿射校准 <BR>&nbsp;<BR>alert<BR>&nbsp;警告 <BR>&nbsp;<BR>alias<BR>&nbsp;别名 <BR>&nbsp;<BR>aliasing<BR>&nbsp;走样 <BR>&nbsp;<BR>align<BR>&nbsp;对齐 <BR>&nbsp;<BR>aligned dimension<BR>&nbsp;对齐标注 <BR>&nbsp;<BR>alignment<BR>&nbsp;对齐(方式) <BR>&nbsp;<BR>allocate<BR>&nbsp;分配 <BR>&nbsp;<BR>altitude<BR>&nbsp;标高 <BR>&nbsp;<BR>ambient color<BR>&nbsp;环境色 <BR>&nbsp;<BR>ambient light<BR>&nbsp;环境光 <BR>&nbsp;<BR>angular dimension<BR>&nbsp;角度标注 <BR>&nbsp;<BR>angular unit<BR>&nbsp;角度单位 <BR>&nbsp;<BR>annotation<BR>&nbsp;注释 <BR>&nbsp;<BR>anonymous block<BR>&nbsp;无名块 <BR>&nbsp;<BR>anti-aliasing<BR>&nbsp;反走样 <BR>&nbsp;<BR>aperture<BR>&nbsp;靶框 <BR>&nbsp;<BR>apparent intersections<BR>&nbsp;外观交点 <BR>&nbsp;<BR>append<BR>&nbsp;附加 <BR>&nbsp;<BR>application key<BR>&nbsp;授权申请号 <BR>&nbsp;<BR>appload<BR>&nbsp;加载应用程序 <BR>&nbsp;<BR>apply<BR>&nbsp;应用/申请 <BR>&nbsp;<BR>approximation points<BR>&nbsp;近似点 <BR>&nbsp;<BR>arc<BR>&nbsp;圆弧 <BR>&nbsp;<BR>architectual ticks<BR>&nbsp;建筑标记 <BR>&nbsp;<BR>area<BR>&nbsp;区域,面积 <BR>&nbsp;<BR>argument<BR>&nbsp;参数 <BR>&nbsp;<BR>arrange icons<BR>&nbsp;排列图标 <BR>&nbsp;<BR>array<BR>&nbsp;阵列 <BR>&nbsp;<BR>arrowhead<BR>&nbsp;箭头 <BR>&nbsp;<BR>ASCII<BR>&nbsp;美国标准信息交换码 <BR>&nbsp;<BR>aspect<BR>&nbsp;纵横向间距 <BR></P>

帅哥 发表于 2009-3-15 17:52:35

<P>aspect ratio<BR>&nbsp;宽高比 <BR>&nbsp;<BR>Assign<BR>&nbsp;指定 <BR>&nbsp;<BR>assist<BR>&nbsp;助理 <BR>&nbsp;<BR>associative dimension<BR>&nbsp;关联标注 <BR>&nbsp;<BR>associative hatches<BR>&nbsp;关联填充 <BR>&nbsp;<BR>attach<BR>&nbsp;附着 <BR>&nbsp;<BR>attenuation<BR>&nbsp;衰减 <BR>&nbsp;<BR>attenuation of light<BR>&nbsp;灯光衰减 <BR>&nbsp;<BR>attribute definition<BR>&nbsp;属性定义 <BR>&nbsp;<BR>attribute display<BR>&nbsp;属性显示 <BR>&nbsp;<BR>attribute edit<BR>&nbsp;属性编辑 <BR>&nbsp;<BR>attribute extraction<BR>&nbsp;属性提取 <BR>&nbsp;<BR>Attribute extraction file<BR>&nbsp;属性提取文件 <BR>&nbsp;<BR>attribute extraction <BR>template file<BR>&nbsp;属性提取样板文件 <BR>&nbsp;<BR>attribute prompt<BR>&nbsp;属性提示 <BR>&nbsp;<BR>attribute redefinition<BR>&nbsp;属性重定义 <BR>&nbsp;<BR>attribute tag<BR>&nbsp;属性标签 <BR>&nbsp;<BR>attribute value<BR>&nbsp;属性值 <BR>&nbsp;<BR>audit<BR>&nbsp;核查 <BR>&nbsp;<BR>authorization code<BR>&nbsp;授权码 <BR>&nbsp;<BR>AutoCAD library <BR>search path<BR>&nbsp;AutoCAD库搜索路径 <BR>&nbsp;<BR>autocommit<BR>&nbsp;自动提交 <BR>&nbsp;<BR>autotrack<BR>&nbsp;自动追踪 <BR>&nbsp;<BR>axis tripod<BR>&nbsp;三轴架 <BR>&nbsp;<BR>azimuth<BR>&nbsp;方位角 <BR>&nbsp;<BR>&nbsp;</P>
<P>B&nbsp; <BR>&nbsp;<BR>back clipping on<BR>&nbsp;后向剪裁打开 <BR>&nbsp;<BR>back view<BR>&nbsp;后视图 <BR>&nbsp;<BR>background color<BR>&nbsp;背景色 <BR>&nbsp;<BR>backup<BR>&nbsp;备份 <BR>&nbsp;<BR>backward<BR>&nbsp;反向 <BR>&nbsp;<BR>bad<BR>&nbsp;不正确的 <BR>&nbsp;<BR>base dimension<BR>&nbsp;基准标注 <BR>&nbsp;<BR>base grips<BR>&nbsp;基夹点 <BR>&nbsp;<BR>base point<BR>&nbsp;基点 <BR>&nbsp;<BR>baseline<BR>&nbsp;基线 <BR>&nbsp;<BR>baseline dimension<BR>&nbsp;基线标注 <BR>&nbsp;<BR>basic color<BR>&nbsp;基本色 <BR>&nbsp;<BR>batch plotting<BR>&nbsp;批处理打印 <BR>&nbsp;<BR>beam angles of <BR>spotlights<BR>&nbsp;聚光灯光束角度 <BR>&nbsp;<BR>beep on error<BR>&nbsp;出错报警 <BR>&nbsp;<BR>bevel<BR>&nbsp;倒角 <BR>&nbsp;<BR>beveling objects<BR>&nbsp;斜角对象 <BR>&nbsp;<BR>bezier curve<BR>&nbsp;贝塞尔曲线 <BR>&nbsp;<BR>big font<BR>&nbsp;大字体 <BR>&nbsp;<BR>bind<BR>&nbsp;绑定 <BR>&nbsp;<BR>bitmap<BR>&nbsp;位图 <BR>&nbsp;<BR>blend<BR>&nbsp;合成 <BR>&nbsp;<BR>blipmode<BR>&nbsp;点标记模式 <BR>&nbsp;<BR>block<BR>&nbsp;块 <BR>&nbsp;<BR>block definition<BR>&nbsp;块定义 <BR>&nbsp;<BR>block reference<BR>&nbsp;块参照 <BR>&nbsp;<BR>block table<BR>&nbsp;块表 <BR>&nbsp;<BR>bmpout<BR>&nbsp;BMP输出 <BR>&nbsp;<BR>body<BR>&nbsp;体 <BR>&nbsp;<BR>boolean operation<BR>&nbsp;布尔运算 <BR>&nbsp;<BR>borders<BR>&nbsp;边框 <BR>&nbsp;<BR>bottom view<BR>&nbsp;仰视图 <BR>&nbsp;<BR>boundary<BR>&nbsp;边界 <BR>&nbsp;<BR>boundary sets<BR>&nbsp;边界集 <BR>&nbsp;<BR>bounding<BR>&nbsp;边(框) <BR>&nbsp;<BR>break<BR>&nbsp;打断 <BR>&nbsp;<BR>bring above object<BR>&nbsp;置于对象之上 <BR>&nbsp;<BR>bring to top<BR>&nbsp;顶置 <BR>&nbsp;<BR>brower<BR>&nbsp;浏览器 <BR>&nbsp;<BR>built-in<BR>&nbsp;内置的 <BR>&nbsp;<BR>bulge<BR>&nbsp;凸度 <BR>&nbsp;<BR>bump map<BR>&nbsp;凸凹贴图 <BR>&nbsp;<BR>button menu<BR>&nbsp;按钮菜单 <BR>&nbsp;<BR>ByBlock<BR>&nbsp;随块 <BR>&nbsp;<BR>ByLayer<BR>&nbsp;随层 <BR>&nbsp;<BR>byte<BR>&nbsp;字节 <BR>&nbsp;<BR>&nbsp;</P>
<P>C&nbsp; <BR>&nbsp;<BR>cal<BR>&nbsp;计算器 <BR>&nbsp;<BR>calibrate<BR>&nbsp;校准 <BR>&nbsp;<BR>call<BR>&nbsp;调用 <BR>&nbsp;<BR>callback<BR>&nbsp;回调 <BR>&nbsp;<BR>camera<BR>&nbsp;相机 <BR>&nbsp;<BR>camera angle<BR>&nbsp;相机角度<BR></P>

帅哥 发表于 2009-3-15 17:52:57

<P>cancel<BR>&nbsp;取消 <BR>&nbsp;<BR>cap<BR>&nbsp;封口 <BR>&nbsp;<BR>cascade<BR>&nbsp;层叠(的) <BR>&nbsp;<BR>case<BR>&nbsp;(大小)写 <BR>&nbsp;<BR>cast<BR>&nbsp;投射 <BR>&nbsp;<BR>catalog<BR>&nbsp;目录 <BR>&nbsp;<BR>cell<BR>&nbsp;单元 <BR>&nbsp;<BR>center<BR>&nbsp;圆心 <BR>&nbsp;<BR>center mark<BR>&nbsp;圆心标记 <BR>&nbsp;<BR>centerline<BR>&nbsp;中心线 <BR>&nbsp;<BR>centroid<BR>&nbsp;形心,质心 <BR>&nbsp;<BR>chamfer<BR>&nbsp;倒角 <BR>&nbsp;<BR>change<BR>&nbsp;修改 <BR>&nbsp;<BR>character<BR>&nbsp;字符 <BR>&nbsp;<BR>check<BR>&nbsp;检查 <BR>&nbsp;<BR>check box<BR>&nbsp;复选框 <BR>&nbsp;<BR>check spelling<BR>&nbsp;拼写检查 <BR>&nbsp;<BR>child dimension style<BR>&nbsp;下级标注样式 <BR>&nbsp;<BR>chord<BR>&nbsp;弦 <BR>&nbsp;<BR>circle<BR>&nbsp;圆 <BR>&nbsp;<BR>circular external <BR>reference<BR>&nbsp;循环外部参照 <BR>&nbsp;<BR>circumference<BR>&nbsp;圆周 <BR>&nbsp;<BR>class<BR>&nbsp;类 <BR>&nbsp;<BR>clause<BR>&nbsp;子句 <BR>&nbsp;<BR>clean<BR>&nbsp;清除 <BR>&nbsp;<BR>clear<BR>&nbsp;清除 <BR>&nbsp;<BR>client<BR>&nbsp;客户机 <BR>&nbsp;<BR>clip<BR>&nbsp;剪裁 <BR>&nbsp;<BR>clipboard<BR>&nbsp;剪贴板 <BR>&nbsp;<BR>clipping boundaries<BR>&nbsp;剪裁边界 <BR>&nbsp;<BR>clipping planes<BR>&nbsp;剪裁平面 <BR>&nbsp;<BR>close<BR>&nbsp;闭合 <BR>&nbsp;<BR>cluster<BR>&nbsp;组 <BR>&nbsp;<BR>code pages<BR>&nbsp;代码页 <BR>&nbsp;<BR>color<BR>&nbsp;颜色 <BR>&nbsp;<BR>color depth<BR>&nbsp;颜色深度 <BR>&nbsp;<BR>color map<BR>&nbsp;颜色表 <BR>&nbsp;<BR>color wheel<BR>&nbsp;颜色轮 <BR>&nbsp;<BR>color-dependent<BR>&nbsp;颜色相关 <BR>&nbsp;<BR>color-dependent plot <BR>style table<BR>&nbsp;颜色相关打印样式表 <BR>&nbsp;<BR>column<BR>&nbsp;列 <BR>&nbsp;<BR>combine<BR>&nbsp;结合 <BR>&nbsp;<BR>comma<BR>&nbsp;逗号 <BR>&nbsp;<BR>command history<BR>&nbsp;命令历史 <BR>&nbsp;<BR>command line<BR>&nbsp;命令行 <BR>&nbsp;<BR>command window<BR>&nbsp;命令窗口 <BR>&nbsp;<BR>comment<BR>&nbsp;注释 <BR>&nbsp;<BR>commit<BR>&nbsp;提交 <BR>&nbsp;<BR>compatibility<BR>&nbsp;兼容性 <BR>&nbsp;<BR>compile<BR>&nbsp;编译 <BR>&nbsp;<BR>complex solids<BR>&nbsp;复杂实体 <BR>&nbsp;<BR>component<BR>&nbsp;分量,部件 <BR>&nbsp;<BR>composite regions<BR>&nbsp;组合面域 <BR>&nbsp;<BR>composite tolerances<BR>&nbsp;混合公差 <BR>&nbsp;<BR>compound documents<BR>&nbsp;合成文档 <BR>&nbsp;<BR>cone<BR>&nbsp;圆锥体 <BR>&nbsp;<BR>config<BR>&nbsp;配置 <BR>&nbsp;<BR>configuration<BR>&nbsp;配置 <BR>&nbsp;<BR>conic<BR>&nbsp;圆锥曲线 <BR>&nbsp;<BR>constant<BR>&nbsp;常量 <BR>&nbsp;<BR>construction cine<BR>&nbsp;构造线 <BR>&nbsp;<BR>containers<BR>&nbsp;容器 <BR>&nbsp;<BR>content explorer<BR>&nbsp;内容管理器 <BR>&nbsp;<BR>contents<BR>&nbsp;内容 <BR>&nbsp;<BR>context<BR>&nbsp;环境,上下文 <BR>&nbsp;<BR>continuation<BR>&nbsp;顺序 <BR>&nbsp;<BR>continue<BR>&nbsp;继续 <BR>&nbsp;<BR>continue dimension<BR>&nbsp;连续标注 <BR>&nbsp;<BR>contour lines<BR>&nbsp;轮廓线 <BR>&nbsp;<BR>contrast<BR>&nbsp;对比度 <BR>&nbsp;<BR>control<BR>&nbsp;控件 <BR>&nbsp;<BR>coordinate filters<BR>&nbsp;坐标过滤器 <BR>&nbsp;<BR>coordinate system<BR>&nbsp;坐标系 <BR>&nbsp;<BR>coplanar<BR>&nbsp;同一平面的 <BR>&nbsp;<BR>copy<BR>&nbsp;复制,复本 <BR>&nbsp;<BR>corner<BR>&nbsp;角点 <BR>&nbsp;<BR>corner joint<BR>&nbsp;角点 <BR>&nbsp;<BR>correct<BR>&nbsp;更正 <BR>&nbsp;<BR>corrupt<BR>&nbsp;毁损 <BR>&nbsp;<BR>create<BR>&nbsp;创建<BR></P>

帅哥 发表于 2009-3-15 17:53:19

<P>criteria<BR>&nbsp;条件 <BR>&nbsp;<BR>crop<BR>&nbsp;修剪 <BR>&nbsp;<BR>crosshair<BR>&nbsp;十字光标 <BR>&nbsp;<BR>crossing<BR>&nbsp;窗交 <BR>&nbsp;<BR>crossing polygon<BR>&nbsp;交叉多边形 <BR>&nbsp;<BR>crossing window<BR>&nbsp;交叉窗口 <BR>&nbsp;<BR>cube<BR>&nbsp;立方体 <BR>&nbsp;<BR>cubic<BR>&nbsp;三次,立方 <BR>&nbsp;<BR>current UCS<BR>&nbsp;当前UCS<BR>&nbsp;<BR>cursor<BR>&nbsp;光标 <BR>&nbsp;<BR>cursor menu<BR>&nbsp;光标菜单 <BR>&nbsp;<BR>curve<BR>&nbsp;曲线 <BR>&nbsp;<BR>custom<BR>&nbsp;自定义 <BR>&nbsp;<BR>custom installation<BR>&nbsp;自定义安装 <BR>&nbsp;<BR>customize menus<BR>&nbsp;自定义菜单 <BR>&nbsp;<BR>cut<BR>&nbsp;剪切 <BR>&nbsp;<BR>cylinder<BR>&nbsp;圆柱体 <BR>&nbsp;<BR>cylindrical coordinate<BR>&nbsp;柱坐标 <BR>&nbsp;<BR>&nbsp;</P>
<P>D&nbsp; <BR>&nbsp;<BR>dangle<BR>&nbsp;不固定的 <BR>&nbsp;<BR>dark color<BR>&nbsp;暗色 <BR>&nbsp;<BR>dash<BR>&nbsp;虚线 <BR>&nbsp;<BR>data integrity<BR>&nbsp;数据完整性 <BR>&nbsp;<BR>database<BR>&nbsp;数据库 <BR>&nbsp;<BR>datum<BR>&nbsp;基准 <BR>&nbsp;<BR>datum axis<BR>&nbsp;基准轴 <BR>&nbsp;<BR>datum dimension<BR>&nbsp;基准标注 <BR>&nbsp;<BR>datum identifier<BR>&nbsp;基准标识 <BR>&nbsp;<BR>Datum reference <BR>frames<BR>&nbsp;基准参考框架 <BR>&nbsp;<BR>Datum reference letters<BR>&nbsp;基准参考字母 <BR>&nbsp;<BR>dbConnect<BR>&nbsp;数据库连接 <BR>&nbsp;<BR>dbConnect manager<BR>&nbsp;数据库连接管理器 <BR>&nbsp;<BR>deactivate<BR>&nbsp;释放 <BR>&nbsp;<BR>dealer<BR>&nbsp;经销商 <BR>&nbsp;<BR>decal effect<BR>&nbsp;修剪效果 <BR>&nbsp;<BR>decimal dimensions<BR>&nbsp;十进制标注 <BR>&nbsp;<BR>decurve<BR>&nbsp;非曲线化 <BR>&nbsp;<BR>default<BR>&nbsp;缺省 <BR>&nbsp;<BR>definition point<BR>&nbsp;定义点 <BR>&nbsp;<BR>degenerate<BR>&nbsp;退化 <BR>&nbsp;<BR>delay<BR>&nbsp;延迟 <BR>&nbsp;<BR>delete<BR>&nbsp;删除 <BR>&nbsp;<BR>delta<BR>&nbsp;增量 <BR>&nbsp;<BR>demand loading<BR>&nbsp;按需加载 <BR>&nbsp;<BR>dependent symbols<BR>&nbsp;依赖符号 <BR>&nbsp;<BR>deployment<BR>&nbsp;展开 <BR>&nbsp;<BR>depth map<BR>&nbsp;深度贴图 <BR>&nbsp;<BR>derive<BR>&nbsp;导出 <BR>&nbsp;<BR>description<BR>&nbsp;说明 <BR>&nbsp;<BR>DesignCenter<BR>&nbsp;设计中心 <BR>&nbsp;<BR>detach<BR>&nbsp;拆离 <BR>&nbsp;<BR>detection<BR>&nbsp;检测 <BR>&nbsp;<BR>deviation<BR>&nbsp;极限偏差 <BR>&nbsp;<BR>deviation tolerances<BR>&nbsp;极限公差 <BR>&nbsp;<BR>device<BR>&nbsp;设备 <BR>&nbsp;<BR>dia<BR>&nbsp;直径 <BR>&nbsp;<BR>diameter<BR>&nbsp;直径(标注) <BR>&nbsp;<BR>dictionary<BR>&nbsp;词典 <BR>&nbsp;<BR>diffuse color<BR>&nbsp;漫射色 <BR>&nbsp;<BR>digitizer<BR>&nbsp;数字化仪 <BR>&nbsp;<BR>digitizing puck<BR>&nbsp;数字化仪游标 <BR>&nbsp;<BR>dim<BR>&nbsp;标注 <BR>&nbsp;<BR>dimension<BR>&nbsp;标注 <BR>&nbsp;<BR>dimension definition <BR>points<BR>&nbsp;标注定义点 <BR>&nbsp;<BR>dimension format<BR>&nbsp;标注格式 <BR>&nbsp;<BR>dimension geometry<BR>&nbsp;构成要素 <BR>&nbsp;<BR>dimension line arc<BR>&nbsp;尺寸线圆弧 <BR>&nbsp;<BR>dimension properties<BR>&nbsp;标注特性 <BR>&nbsp;<BR>dimension scale<BR>&nbsp;标注比例 <BR>&nbsp;<BR>dimension style<BR>&nbsp;标注样式 <BR>&nbsp;<BR>dimension style <BR>families<BR>&nbsp;标注样式族 <BR>&nbsp;<BR>dimension style name<BR>&nbsp;标注样式名 <BR>&nbsp;<BR>dimension style <BR>overrides<BR>&nbsp;标注样式替代 <BR>&nbsp;<BR>dimension text<BR>&nbsp;标注文字 <BR>&nbsp;<BR>dimension units<BR>&nbsp;标注单位 <BR>&nbsp;<BR>dimension variables<BR>&nbsp;标注变量 <BR>&nbsp;<BR>direct hatch<BR>&nbsp;直接填充 <BR>&nbsp;<BR>direction control<BR>&nbsp;方向控制<BR></P>

帅哥 发表于 2009-3-15 17:53:41

<P>directory<BR>&nbsp;目录 <BR>&nbsp;<BR>disable<BR>&nbsp;禁用 <BR>&nbsp;<BR>discard<BR>&nbsp;放弃 <BR>&nbsp;<BR>discontinued<BR>&nbsp;停止使用的 <BR>&nbsp;<BR>dish<BR>&nbsp;下半球面 <BR>&nbsp;<BR>disk space<BR>&nbsp;磁盘空间 <BR>&nbsp;<BR>displacement point<BR>&nbsp;位移点 <BR>&nbsp;<BR>display<BR>&nbsp;显示,显示器 <BR>&nbsp;<BR>display order<BR>&nbsp;显示次序 <BR>&nbsp;<BR>dist<BR>&nbsp;距离 <BR>&nbsp;<BR>distant light<BR>&nbsp;平行光 <BR>&nbsp;<BR>distributing<BR>&nbsp;分布 <BR>&nbsp;<BR>dithering<BR>&nbsp;抖动 <BR>&nbsp;<BR>diverge<BR>&nbsp;分散的 <BR>&nbsp;<BR>divide<BR>&nbsp;等分 <BR>&nbsp;<BR>division<BR>&nbsp;等分 <BR>&nbsp;<BR>dock(undock) <BR>&nbsp;固定(浮动) <BR>&nbsp;<BR>document<BR>&nbsp;文档 <BR>&nbsp;<BR>dome<BR>&nbsp;上半球面 <BR>&nbsp;<BR>donut<BR>&nbsp;园环 <BR>&nbsp;<BR>draft<BR>&nbsp;草图 <BR>&nbsp;<BR>drafting standards<BR>&nbsp;绘图标准 <BR>&nbsp;<BR>drafting techniques<BR>&nbsp;绘图技术 <BR>&nbsp;<BR>drag and drop<BR>&nbsp;拖放 <BR>&nbsp;<BR>draw<BR>&nbsp;绘制/绘图 <BR>&nbsp;<BR>drawing<BR>&nbsp;图形 <BR>&nbsp;<BR>drawing aids<BR>&nbsp;绘图辅助工具 <BR>&nbsp;<BR>drawing area<BR>&nbsp;绘图区域 <BR>&nbsp;<BR>drawing boundaries<BR>&nbsp;图形边界 <BR>&nbsp;<BR>drawing browser<BR>&nbsp;图形浏览器 <BR>&nbsp;<BR>drawing database<BR>&nbsp;图形数据库 <BR>&nbsp;<BR>drawing environment<BR>&nbsp;图形环境 <BR>&nbsp;<BR>drawing extents<BR>&nbsp;图形范围 <BR>&nbsp;<BR>drawing file<BR>&nbsp;图形文件 <BR>&nbsp;<BR>drawing limits<BR>&nbsp;图形界限 <BR>&nbsp;<BR>drawing order<BR>&nbsp;图形次序 <BR>&nbsp;<BR>drawing project<BR>&nbsp;图形项目 <BR>&nbsp;<BR>drawing scale<BR>&nbsp;图形比例 <BR>&nbsp;<BR>drawing standard<BR>&nbsp;图形标准 <BR>&nbsp;<BR>drawing status<BR>&nbsp;图形状态 <BR>&nbsp;<BR>drawing time<BR>&nbsp;绘图时间 <BR>&nbsp;<BR>drawing units<BR>&nbsp;图形单位 <BR>&nbsp;<BR>driver<BR>&nbsp;驱动程序 <BR>&nbsp;<BR>dropdown list<BR>&nbsp;下拉列表 <BR>&nbsp;<BR>dump<BR>&nbsp;转储 <BR>&nbsp;<BR>duplicate<BR>&nbsp;重复 <BR>&nbsp;<BR>duplicating<BR>&nbsp;复制 <BR>&nbsp;<BR>dynamic<BR>&nbsp;动态 <BR>&nbsp;<BR>dynamic dragging<BR>&nbsp;动态拖动 <BR>&nbsp;<BR>dynamic update<BR>&nbsp;动态更新 <BR>&nbsp;<BR>dynamic viewing<BR>&nbsp;动态观察 <BR>&nbsp;<BR>dynamic zooming<BR>&nbsp;动态缩放 <BR>&nbsp;<BR>&nbsp;</P>
<P>E&nbsp; <BR>&nbsp;<BR>edge<BR>&nbsp;边 <BR>&nbsp;<BR>edge surface<BR>&nbsp;边界曲面 <BR>&nbsp;<BR>editor<BR>&nbsp;编辑器 <BR>&nbsp;<BR>education version<BR>&nbsp;教学版 <BR>&nbsp;<BR>effect<BR>&nbsp;效果 <BR>&nbsp;<BR>element<BR>&nbsp;元素 <BR>&nbsp;<BR>elev<BR>&nbsp;标高 <BR>&nbsp;<BR>elevation<BR>&nbsp;标高 <BR>&nbsp;<BR>ellipse<BR>&nbsp;椭圆 <BR>&nbsp;<BR>embed<BR>&nbsp;内嵌,嵌入 <BR>&nbsp;<BR>encapsulated<BR>&nbsp;封装 <BR>&nbsp;<BR>end<BR>&nbsp;端点 <BR>&nbsp;<BR>end angle<BR>&nbsp;端点角度 <BR>&nbsp;<BR>end tangent<BR>&nbsp;端点切向 <BR>&nbsp;<BR>end width<BR>&nbsp;端点宽度 <BR>&nbsp;<BR>ending<BR>&nbsp;终止 <BR>&nbsp;<BR>English units<BR>&nbsp;英制单位 <BR>&nbsp;<BR>enter<BR>&nbsp;回车、输入 <BR>&nbsp;<BR>entity<BR>&nbsp;图元 <BR>&nbsp;<BR>entry<BR>&nbsp;条目 <BR>&nbsp;<BR>environment<BR>&nbsp;环境 <BR>&nbsp;<BR>environment variable<BR>&nbsp;环境变量 <BR>&nbsp;<BR>equation<BR>&nbsp;方程式 <BR>&nbsp;<BR>erase<BR>&nbsp;删除 <BR>&nbsp;<BR>existing<BR>&nbsp;现有的 <BR>&nbsp;<BR>exit<BR>&nbsp;退出 <BR>&nbsp;<BR>export<BR>&nbsp;输出 <BR>&nbsp;<BR>expression<BR>&nbsp;表达式<BR></P>

帅哥 发表于 2009-3-15 17:54:09

<P>extend<BR>&nbsp;扩展 <BR>&nbsp;<BR>extend(用于标注) <BR>&nbsp;延伸,超出量 <BR>&nbsp;<BR>extension line<BR>&nbsp;尺寸界线 <BR>&nbsp;<BR>extension line<BR>&nbsp;尺寸界线 <BR>&nbsp;<BR>extent(s) <BR>&nbsp;范围 <BR>&nbsp;<BR>external data<BR>&nbsp;外部数据 <BR>&nbsp;<BR>external database<BR>&nbsp;外部数据库 <BR>&nbsp;<BR>external reference<BR>&nbsp;外部参照 <BR>&nbsp;<BR>extract<BR>&nbsp;选集 <BR>&nbsp;<BR>extrude<BR>&nbsp;拉伸 <BR>&nbsp;<BR>&nbsp;</P>
<P>F&nbsp; <BR>&nbsp;<BR>face<BR>&nbsp;面 <BR>&nbsp;<BR>facet<BR>&nbsp;镶嵌面 <BR>&nbsp;<BR>factor<BR>&nbsp;因子 <BR>&nbsp;<BR>fade<BR>&nbsp;褪色度 <BR>&nbsp;<BR>falloff angle<BR>&nbsp;收缩角 <BR>&nbsp;<BR>fast zoom mode<BR>&nbsp;快速缩放模式 <BR>&nbsp;<BR>fatal<BR>&nbsp;致命错误 <BR>&nbsp;<BR>favorites<BR>&nbsp;收藏夹 <BR>&nbsp;<BR>feature<BR>&nbsp;功能/(几何)特征 <BR>&nbsp;<BR>fence<BR>&nbsp;栏选 <BR>&nbsp;<BR>field<BR>&nbsp;字段 <BR>&nbsp;<BR>file<BR>&nbsp;文件 <BR>&nbsp;<BR>fill<BR>&nbsp;填充 <BR>&nbsp;<BR>filled text<BR>&nbsp;填充文字 <BR>&nbsp;<BR>filter<BR>&nbsp;过滤器 <BR>&nbsp;<BR>find<BR>&nbsp;查找 <BR>&nbsp;<BR>finish<BR>&nbsp;完成 <BR>&nbsp;<BR>fit<BR>&nbsp;自适应设置 <BR>&nbsp;<BR>fit points<BR>&nbsp;拟合点 <BR>&nbsp;<BR>flag<BR>&nbsp;标志 <BR>&nbsp;<BR>flat shaded,edges on<BR>&nbsp;带边框平淡着色 <BR>&nbsp;<BR>flat-shaded<BR>&nbsp;(平淡)着色 <BR>&nbsp;<BR>floating viewports<BR>&nbsp;浮动视口 <BR>&nbsp;<BR>flood<BR>&nbsp;布满 <BR>&nbsp;<BR>fog<BR>&nbsp;雾 <BR>&nbsp;<BR>fold<BR>&nbsp;折叠 <BR>&nbsp;<BR>follow<BR>&nbsp;跟随 <BR>&nbsp;<BR>font<BR>&nbsp;字体 <BR>&nbsp;<BR>font map file<BR>&nbsp;字体映射文件 <BR>&nbsp;<BR>form tolerance<BR>&nbsp;形状公差 <BR>&nbsp;<BR>formatting text<BR>&nbsp;设置文字格式 <BR>&nbsp;<BR>frame<BR>&nbsp;框架,帧,边框 <BR>&nbsp;<BR>free-form<BR>&nbsp;自由形式(的) <BR>&nbsp;<BR>freehand line<BR>&nbsp;徒手画线 <BR>&nbsp;<BR>freeplotting<BR>&nbsp;自由绘图 <BR>&nbsp;<BR>freeze<BR>&nbsp;冻结 <BR>&nbsp;<BR>freezing layers<BR>&nbsp;冻结图层 <BR>&nbsp;<BR>from<BR>&nbsp;自 <BR>&nbsp;<BR>front clipping on<BR>&nbsp;前向剪裁打开 <BR>&nbsp;<BR>front view<BR>&nbsp;主视图 <BR>&nbsp;<BR>full preview<BR>&nbsp;全视口预览 <BR>&nbsp;<BR>&nbsp;</P>
<P>G&nbsp; <BR>&nbsp;<BR>general<BR>&nbsp;基本 <BR>&nbsp;<BR>generate<BR>&nbsp;生成 <BR>&nbsp;<BR>geometric characteristic symbols<BR>&nbsp;几何特性 <BR>&nbsp;<BR>geometric tolerance<BR>&nbsp;形位公差 <BR>&nbsp;<BR>geometry<BR>&nbsp;几何图形 <BR>&nbsp;<BR>global<BR>&nbsp;全局(的) <BR>&nbsp;<BR>gradient<BR>&nbsp;百分度 <BR>&nbsp;<BR>grads<BR>&nbsp;百分度 <BR>&nbsp;<BR>graphic area<BR>&nbsp;图形区 <BR>&nbsp;<BR>graphics cursor<BR>&nbsp;图形光标 <BR>&nbsp;<BR>graphics screen<BR>&nbsp;图形屏 <BR>&nbsp;<BR>graphics window<BR>&nbsp;图形窗口 <BR>&nbsp;<BR>gray<BR>&nbsp;灰度 <BR>&nbsp;<BR>grid<BR>&nbsp;网格,栅格 <BR>&nbsp;<BR>grid mode<BR>&nbsp;栅格模式 <BR>&nbsp;<BR>grip<BR>&nbsp;夹点 <BR>&nbsp;<BR>group<BR>&nbsp;编组 <BR>&nbsp;<BR>group code<BR>&nbsp;组码 <BR>&nbsp;<BR>&nbsp;</P>
<P>H&nbsp; <BR>&nbsp;<BR>haltftoning<BR>&nbsp;半色调 <BR>&nbsp;<BR>handle<BR>&nbsp;句柄 <BR>&nbsp;<BR>handshaking<BR>&nbsp;握手信号 <BR>&nbsp;<BR>hardcopy<BR>&nbsp;硬拷贝 <BR>&nbsp;<BR>hardware linetype<BR>&nbsp;硬件线型 <BR>&nbsp;<BR>hardware lock<BR>&nbsp;保密锁 <BR>&nbsp;<BR>hardware requirement<BR>&nbsp;硬件需求<BR></P>

帅哥 发表于 2009-3-15 17:54:31

<P>hatch<BR>&nbsp;图案填充 <BR>&nbsp;<BR>hatch areas<BR>&nbsp;填充区域 <BR>&nbsp;<BR>hatch boundaries<BR>&nbsp;填充边界 <BR>&nbsp;<BR>hatch pattern<BR>&nbsp;填充图案 <BR>&nbsp;<BR>hatch styles<BR>&nbsp;填充样式 <BR>&nbsp;<BR>heads-up<BR>&nbsp;轻松设计 <BR>&nbsp;<BR>height<BR>&nbsp;高度 <BR>&nbsp;<BR>help<BR>&nbsp;帮助 <BR>&nbsp;<BR>hidden line<BR>&nbsp;隐藏线 <BR>&nbsp;<BR>hidden-line image<BR>&nbsp;消隐图像 <BR>&nbsp;<BR>hide<BR>&nbsp;消隐 <BR>&nbsp;<BR>hideplot<BR>&nbsp;消隐出图 <BR>&nbsp;<BR>highlight<BR>&nbsp;亮显, 高光 <BR>&nbsp;<BR>home page<BR>&nbsp;主页 <BR>&nbsp;<BR>home position<BR>&nbsp;起始位置 <BR>&nbsp;<BR>hook line<BR>&nbsp;钩线 <BR>&nbsp;<BR>hotspot<BR>&nbsp;聚光角 <BR>&nbsp;<BR>hyperlink<BR>&nbsp;超级链接 <BR>&nbsp;<BR>&nbsp;</P>
<P>I&nbsp; <BR>&nbsp;<BR>icon<BR>&nbsp;图标 <BR>&nbsp;<BR>identifier<BR>&nbsp;标识符 <BR>&nbsp;<BR>IGES<BR>&nbsp;国际图形交换标准 <BR>&nbsp;<BR>ignore<BR>&nbsp;忽略 <BR>&nbsp;<BR>image<BR>&nbsp;图像 <BR>&nbsp;<BR>implement<BR>&nbsp;实现 <BR>&nbsp;<BR>import<BR>&nbsp;输入 <BR>&nbsp;<BR>imprint<BR>&nbsp;压印 <BR>&nbsp;<BR>included angle<BR>&nbsp;包含角 <BR>&nbsp;<BR>infinite lines<BR>&nbsp;无限长线 <BR>&nbsp;<BR>information<BR>&nbsp;信息 <BR>&nbsp;<BR>inherit properties<BR>&nbsp;继承特性 <BR>&nbsp;<BR>initial environment<BR>&nbsp;初始环境 <BR>&nbsp;<BR>initialize<BR>&nbsp;初始化 <BR>&nbsp;<BR>in-place<BR>&nbsp;在位 <BR>&nbsp;<BR>inquiry<BR>&nbsp;查询 <BR>&nbsp;<BR>inscribed polygons<BR>&nbsp;内接正多边形 <BR>&nbsp;<BR>insert<BR>&nbsp;插入 <BR>&nbsp;<BR>insert object<BR>&nbsp;插入对象 <BR>&nbsp;<BR>insertion<BR>&nbsp;插入点 <BR>&nbsp;<BR>instance<BR>&nbsp;引用 <BR>&nbsp;<BR>instruction<BR>&nbsp;指示 <BR>&nbsp;<BR>integer<BR>&nbsp;整数 <BR>&nbsp;<BR>IntelliMouse<BR>&nbsp;智能鼠标 <BR>&nbsp;<BR>intensity<BR>&nbsp;强度 <BR>&nbsp;<BR>interactive<BR>&nbsp;交互的 <BR>&nbsp;<BR>interchange<BR>&nbsp;互换 <BR>&nbsp;<BR>interface<BR>&nbsp;界面 <BR>&nbsp;<BR>interfere<BR>&nbsp;干涉 <BR>&nbsp;<BR>interference<BR>&nbsp;干涉 <BR>&nbsp;<BR>interlace<BR>&nbsp;隔行 <BR>&nbsp;<BR>internal<BR>&nbsp;内部的 <BR>&nbsp;<BR>internet utilities<BR>&nbsp;Internet应用程序 <BR>&nbsp;<BR>interpolation points<BR>&nbsp;插值点 <BR>&nbsp;<BR>intersect<BR>&nbsp;交集 <BR>&nbsp;<BR>interval<BR>&nbsp;间距/间隔 <BR>&nbsp;<BR>invalid<BR>&nbsp;无效(的) <BR>&nbsp;<BR>inverse linear <BR>attenuation of light<BR>&nbsp;线性衰减 <BR>&nbsp;<BR>inverse square <BR>attenuation of light<BR>&nbsp;平方衰减 <BR>&nbsp;<BR>invisible<BR>&nbsp;不可见 <BR>&nbsp;<BR>invoke<BR>&nbsp;调用 <BR>&nbsp;<BR>island<BR>&nbsp;孤岛 <BR>&nbsp;<BR>island detection<BR>&nbsp;孤岛检测 <BR>&nbsp;<BR>ISO<BR>&nbsp;国际标准化组织 <BR>&nbsp;<BR>isolation levels<BR>&nbsp;隔离级别 <BR>&nbsp;<BR>isometric<BR>&nbsp;等轴测 <BR>&nbsp;<BR>isometric snap style<BR>&nbsp;等轴测捕捉样式 <BR>&nbsp;<BR>isometric view<BR>&nbsp;等轴测视图 <BR>&nbsp;<BR>isoplane<BR>&nbsp;等角平面 <BR>&nbsp;<BR>italic<BR>&nbsp;斜体 <BR>&nbsp;<BR>iterator<BR>&nbsp;枚举器 <BR>&nbsp;<BR>&nbsp;</P>
<P>J&nbsp; <BR>&nbsp;<BR>join<BR>&nbsp;合并 <BR>&nbsp;<BR>joint<BR>&nbsp;连接 <BR>&nbsp;<BR>justification<BR>&nbsp;对正 <BR>&nbsp;<BR>justify<BR>&nbsp;对正 <BR>&nbsp;<BR>&nbsp;</P>
<P>K&nbsp; <BR>&nbsp;<BR>key<BR>&nbsp;主键<BR></P>

帅哥 发表于 2009-3-15 17:54:57

<P>knot vector<BR>&nbsp;节点矢量 <BR>&nbsp;<BR>L&nbsp; <BR>&nbsp;<BR>label<BR>&nbsp;标签 <BR>&nbsp;<BR>landscape<BR>&nbsp;配景 <BR>&nbsp;<BR>landscape edit<BR>&nbsp;编辑配景 <BR>&nbsp;<BR>landscape library<BR>&nbsp;配景库 <BR>&nbsp;<BR>lateral tolerance <BR>symbol<BR>&nbsp;尺寸公差符号 <BR>&nbsp;<BR>layer index<BR>&nbsp;图层索引 <BR>&nbsp;<BR>layout<BR>&nbsp;布局 <BR>&nbsp;<BR>layout from template<BR>&nbsp;来自样板的布局 <BR>&nbsp;<BR>layout wizard<BR>&nbsp;布局向导 <BR>&nbsp;<BR>leader<BR>&nbsp;引线 <BR>&nbsp;<BR>leading<BR>&nbsp;前导 <BR>&nbsp;<BR>learning assistance<BR>&nbsp;学习助手 <BR>&nbsp;<BR>left view<BR>&nbsp;左视图 <BR>&nbsp;<BR>legacy<BR>&nbsp;传统 <BR>&nbsp;<BR>length<BR>&nbsp;长度 <BR>&nbsp;<BR>lens length<BR>&nbsp;镜头长度 <BR>&nbsp;<BR>license agreement<BR>&nbsp;许可协议 <BR>&nbsp;<BR>license key<BR>&nbsp;许可证号 <BR>&nbsp;<BR>license manager<BR>&nbsp;许可管理器 <BR>&nbsp;<BR>license server<BR>&nbsp;许可服务器 <BR>&nbsp;<BR>licenses <BR>&nbsp;授权 <BR>&nbsp;<BR>light<BR>&nbsp;光源 <BR>&nbsp;<BR>light color<BR>&nbsp;浅色,暖色 <BR>&nbsp;<BR>lighting<BR>&nbsp;照明效果 <BR>&nbsp;<BR>lightness<BR>&nbsp;亮度 <BR>&nbsp;<BR>limits<BR>&nbsp;图形界限 <BR>&nbsp;<BR>line<BR>&nbsp;行,直线 <BR>&nbsp;<BR>line object<BR>&nbsp;线性对象 <BR>&nbsp;<BR>line segment<BR>&nbsp;线段 <BR>&nbsp;<BR>line width<BR>&nbsp;线宽 <BR>&nbsp;<BR>linear dimension<BR>&nbsp;线性标注 <BR>&nbsp;<BR>linetype<BR>&nbsp;线型 <BR>&nbsp;<BR>lineweight<BR>&nbsp;线宽 <BR>&nbsp;<BR>link<BR>&nbsp;链接 <BR>&nbsp;<BR>list<BR>&nbsp;表,列表 <BR>&nbsp;<BR>list box<BR>&nbsp;列表框 <BR>&nbsp;<BR>list files<BR>&nbsp;文件列表 <BR>&nbsp;<BR>load<BR>&nbsp;加载 <BR>&nbsp;<BR>locale<BR>&nbsp;局部 <BR>&nbsp;<BR>location<BR>&nbsp;网址,位置 <BR>&nbsp;<BR>locked<BR>&nbsp;锁定 <BR>&nbsp;<BR>locked layer<BR>&nbsp;锁定图层 <BR>&nbsp;<BR>log file off<BR>&nbsp;关闭日志文件 <BR>&nbsp;<BR>log file on<BR>&nbsp;打开日志文件 <BR>&nbsp;<BR>logical<BR>&nbsp;逻辑 <BR>&nbsp;<BR>long file name<BR>&nbsp;长文件名 <BR>&nbsp;<BR>loop<BR>&nbsp;环 <BR>&nbsp;<BR>lump<BR>&nbsp;块 <BR>&nbsp;<BR>&nbsp;</P>
<P>M&nbsp; <BR>&nbsp;<BR>magnet<BR>&nbsp;磁吸 <BR>&nbsp;<BR>magnification<BR>&nbsp;(缩放)比例 <BR>&nbsp;<BR>magnifying glass<BR>&nbsp;放大镜 <BR>&nbsp;<BR>main window<BR>&nbsp;主窗口 <BR>&nbsp;<BR>major axis<BR>&nbsp;长轴 <BR>&nbsp;<BR>make<BR>&nbsp;建立 <BR>&nbsp;<BR>malformed<BR>&nbsp;有缺陷 <BR>&nbsp;<BR>manipulate<BR>&nbsp;操作 <BR>&nbsp;<BR>manufacture<BR>&nbsp;制造商 <BR>&nbsp;<BR>mapper<BR>&nbsp;贴图 <BR>&nbsp;<BR>mapping<BR>&nbsp;贴图 <BR>&nbsp;<BR>marble<BR>&nbsp;大理石 <BR>&nbsp;<BR>mark<BR>&nbsp;标记 <BR>&nbsp;<BR>match<BR>&nbsp;匹配 <BR>&nbsp;<BR>material condition<BR>&nbsp;包容条件 <BR>&nbsp;<BR>material condition <BR>symbols<BR>&nbsp;包容条件符号 <BR>&nbsp;<BR>materials<BR>&nbsp;材质 <BR>&nbsp;<BR>materials library<BR>&nbsp;材质库 <BR>&nbsp;<BR>matlib<BR>&nbsp;材质库 <BR>&nbsp;<BR>MDI<BR>&nbsp;多文档界面 <BR>&nbsp;<BR>measure<BR>&nbsp;测量,等距等分 <BR>&nbsp;<BR>measurement<BR>&nbsp;测量单位 <BR>&nbsp;<BR>member<BR>&nbsp;成员 <BR>&nbsp;<BR>memory<BR>&nbsp;内存 <BR>&nbsp;<BR>menu<BR>&nbsp;菜单 <BR>&nbsp;<BR>menu bar<BR>&nbsp;菜单栏 <BR>&nbsp;<BR>menuload<BR>&nbsp;加载菜单 <BR>&nbsp;<BR>merge<BR>&nbsp;合并 <BR>&nbsp;<BR>message<BR>&nbsp;信息 <BR></P>

帅哥 发表于 2009-3-15 17:55:38

<P>metafile<BR>&nbsp;图元文件 <BR>&nbsp;<BR>method<BR>&nbsp;方法 <BR>&nbsp;<BR>middle<BR>&nbsp;中央点 <BR>&nbsp;<BR>middle center<BR>&nbsp;正中点 <BR>&nbsp;<BR>middle point<BR>&nbsp;中点 <BR>&nbsp;<BR>mirror<BR>&nbsp;镜像 <BR>&nbsp;<BR>mirror line<BR>&nbsp;镜像轴线 <BR>&nbsp;<BR>miscellaneous<BR>&nbsp;其他 <BR>&nbsp;<BR>miter<BR>&nbsp;斜接 <BR>&nbsp;<BR>mode<BR>&nbsp;模式 <BR>&nbsp;<BR>model<BR>&nbsp;建模,模型 <BR>&nbsp;<BR>model space<BR>&nbsp;模型空间 <BR>&nbsp;<BR>modification<BR>&nbsp;修改 <BR>&nbsp;<BR>monitor resolution<BR>&nbsp;显示器分辨率 <BR>&nbsp;<BR>monochrome<BR>&nbsp;单色(的) <BR>&nbsp;<BR>mouse<BR>&nbsp;鼠标 <BR>&nbsp;<BR>move<BR>&nbsp;移动 <BR>&nbsp;<BR>multiline<BR>&nbsp;多线 <BR>&nbsp;<BR>multiline edit<BR>&nbsp;多线编辑 <BR>&nbsp;<BR>multiline scale<BR>&nbsp;多线比例 <BR>&nbsp;<BR>multiline style<BR>&nbsp;多线样式 <BR>&nbsp;<BR>multiline text<BR>&nbsp;多行文字 <BR>&nbsp;<BR>&nbsp;</P>
<P>N&nbsp; <BR>&nbsp;<BR>named object<BR>&nbsp;命名对象 <BR>&nbsp;<BR>named plot style table<BR>&nbsp;命名的打印样式表 <BR>&nbsp;<BR>named UCS<BR>&nbsp;命名UCS<BR>&nbsp;<BR>named view<BR>&nbsp;命名视图 <BR>&nbsp;<BR>NE isometric<BR>&nbsp;东北等轴测 <BR>&nbsp;<BR>nearest<BR>&nbsp;最近点 <BR>&nbsp;<BR>nested<BR>&nbsp;嵌套 <BR>&nbsp;<BR>nested blocks<BR>&nbsp;嵌套块 <BR>&nbsp;<BR>new<BR>&nbsp;新建 <BR>&nbsp;<BR>NURB surfaces<BR>&nbsp;非一致有理B样条曲面 <BR>&nbsp;<BR>NW isometric<BR>&nbsp;西北等轴测 <BR>&nbsp;<BR>&nbsp;</P>
<P>O&nbsp; <BR>&nbsp;<BR>object<BR>&nbsp;对象 <BR>&nbsp;<BR>object properties<BR>&nbsp;对象特性 <BR>&nbsp;<BR>object properties <BR>manager<BR>&nbsp;对象特性管理器 <BR>&nbsp;<BR>object snap<BR>&nbsp;对象捕捉 <BR>&nbsp;<BR>object snap override<BR>&nbsp;对象捕捉覆盖 <BR>&nbsp;<BR>object snap setting<BR>&nbsp;对象捕捉设置 <BR>&nbsp;<BR>oblique<BR>&nbsp;斜尺寸界线 <BR>&nbsp;<BR>obsolete<BR>&nbsp;废弃 <BR>&nbsp;<BR>offset<BR>&nbsp;偏移 <BR>&nbsp;<BR>OLE<BR>&nbsp;对象链接和嵌入 <BR>&nbsp;<BR>online help<BR>&nbsp;联机帮助 <BR>&nbsp;<BR>online manuals<BR>&nbsp;联机手册 <BR>&nbsp;<BR>oops<BR>&nbsp;恢复 <BR>&nbsp;<BR>opacity map<BR>&nbsp;不透明贴图 <BR>&nbsp;<BR>open<BR>&nbsp;打开 <BR>&nbsp;<BR>OPM<BR>&nbsp;对象特性管理器 <BR>&nbsp;<BR>optimization<BR>&nbsp;优化 <BR>&nbsp;<BR>option<BR>&nbsp;选项 <BR>&nbsp;<BR>orbit<BR>&nbsp;轨道 <BR>&nbsp;<BR>ordinate<BR>&nbsp;坐标标注 <BR>&nbsp;<BR>orientation<BR>&nbsp;方向 <BR>&nbsp;<BR>origin<BR>&nbsp;(坐标系)原点,起点 <BR>&nbsp;<BR>ortho<BR>&nbsp;正交 <BR>&nbsp;<BR>ortho mode<BR>&nbsp;正交模式 <BR>&nbsp;<BR>orthogonal<BR>&nbsp;正交 <BR>&nbsp;<BR>orthographic<BR>&nbsp;正交 <BR>&nbsp;<BR>outside<BR>&nbsp;外部的 <BR>&nbsp;<BR>overall dimension <BR>scale<BR>&nbsp;全局比例 <BR>&nbsp;<BR>overflow<BR>&nbsp;溢出 <BR>&nbsp;<BR>overlay<BR>&nbsp;覆盖 <BR>&nbsp;<BR>overline<BR>&nbsp;上划线 <BR>&nbsp;<BR>override<BR>&nbsp;忽略,替代 <BR>&nbsp;<BR>overwrite<BR>&nbsp;覆盖 <BR>&nbsp;<BR>&nbsp;</P>
<P>P&nbsp; <BR>&nbsp;<BR>palette<BR>&nbsp;控制板,调色板 <BR>&nbsp;<BR>pan<BR>&nbsp;平移 <BR>&nbsp;<BR>pane<BR>&nbsp;窗格 <BR>&nbsp;<BR>paper space<BR>&nbsp;图纸空间 <BR>&nbsp;<BR>parameter<BR>&nbsp;参数 <BR>&nbsp;<BR>parent dimension style<BR>&nbsp;上级标注样式<BR></P>

帅哥 发表于 2009-3-15 17:56:36

<P>parse<BR>&nbsp;分析 <BR>&nbsp;<BR>partial<BR>&nbsp;部分 <BR>&nbsp;<BR>partial load<BR>&nbsp;部分加载 <BR>&nbsp;<BR>password<BR>&nbsp;口令 <BR>&nbsp;<BR>paste<BR>&nbsp;粘贴 <BR>&nbsp;<BR>paste special<BR>&nbsp;选择性粘贴 <BR>&nbsp;<BR>path<BR>&nbsp;路径 <BR>&nbsp;<BR>pattern<BR>&nbsp;方式,图案 <BR>&nbsp;<BR>pen plotters<BR>&nbsp;笔式绘图仪 <BR>&nbsp;<BR>pen speed<BR>&nbsp;笔速 <BR>&nbsp;<BR>pen width<BR>&nbsp;笔宽 <BR>&nbsp;<BR>performance<BR>&nbsp;性能 <BR>&nbsp;<BR>perimeter<BR>&nbsp;周长 <BR>&nbsp;<BR>personalization<BR>&nbsp;个人化 <BR>&nbsp;<BR>photo raytrace <BR>renderer<BR>&nbsp;照片级光线跟踪渲染 <BR>&nbsp;<BR>photo real renderer<BR>&nbsp;照片级真实感渲染 <BR>&nbsp;<BR>photo realistic <BR>rendering<BR>&nbsp;照片级真实感渲染 <BR>&nbsp;<BR>pick button<BR>&nbsp;拾取键 <BR>&nbsp;<BR>pickbox<BR>&nbsp;拾取框 <BR>&nbsp;<BR>pickfirst<BR>&nbsp;选择优先 <BR>&nbsp;<BR>picture<BR>&nbsp;图片 <BR>&nbsp;<BR>pixel<BR>&nbsp;像素 <BR>&nbsp;<BR>placeholder<BR>&nbsp;占位符 <BR>&nbsp;<BR>plan<BR>&nbsp;平面图 <BR>&nbsp;<BR>plan view<BR>&nbsp;平面视图 <BR>&nbsp;<BR>planar projection<BR>&nbsp;平面投影 <BR>&nbsp;<BR>plot<BR>&nbsp;打印 <BR>&nbsp;<BR>plot configuration<BR>&nbsp;打印配置 <BR>&nbsp;<BR>plot files<BR>&nbsp;打印文件 <BR>&nbsp;<BR>plot rotation<BR>&nbsp;打印旋转 <BR>&nbsp;<BR>plot spooling<BR>&nbsp;打印假脱机 <BR>&nbsp;<BR>plot style manager<BR>&nbsp;打印样式管理器 <BR>&nbsp;<BR>plot style table<BR>&nbsp;打印样式表 <BR>&nbsp;<BR>plotter<BR>&nbsp;绘图仪 <BR>&nbsp;<BR>plotter linetype<BR>&nbsp;绘图仪线型 <BR>&nbsp;<BR>plotter manager<BR>&nbsp;打印机管理器 <BR>&nbsp;<BR>point filters<BR>&nbsp;点过滤 <BR>&nbsp;<BR>point marker<BR>&nbsp;点标记 <BR>&nbsp;<BR>point sample<BR>&nbsp;点采样 <BR>&nbsp;<BR>point style<BR>&nbsp;点样式 <BR>&nbsp;<BR>pointer<BR>&nbsp;指针 <BR>&nbsp;<BR>pointing device<BR>&nbsp;定点设备 <BR>&nbsp;<BR>polar array<BR>&nbsp;环形阵列 <BR>&nbsp;<BR>polar coordinate<BR>&nbsp;极坐标 <BR>&nbsp;<BR>polar tracking<BR>&nbsp;极轴追踪 <BR>&nbsp;<BR>polyface meshes<BR>&nbsp;多面网格 <BR>&nbsp;<BR>polygon<BR>&nbsp;多边形 <BR>&nbsp;<BR>polygon meshes<BR>&nbsp;多边形网格 <BR>&nbsp;<BR>polygon window<BR>&nbsp;多边形窗口 <BR>&nbsp;<BR>polygonal clipping <BR>boundaries<BR>&nbsp;多边形剪切边界 <BR>&nbsp;<BR>polyline<BR>&nbsp;多段线 <BR>&nbsp;<BR>polyline clipping <BR>boundaries<BR>&nbsp;多段线裁剪边界 <BR>&nbsp;<BR>polyline segments<BR>&nbsp;多段线线段 <BR>&nbsp;<BR>polymesh<BR>&nbsp;多边形网格 <BR>&nbsp;<BR>popup<BR>&nbsp;弹出 <BR>&nbsp;<BR>popup list<BR>&nbsp;弹出列表 <BR>&nbsp;<BR>port<BR>&nbsp;端口 <BR>&nbsp;<BR>portrait<BR>&nbsp;纵向 <BR>&nbsp;<BR>positional tolerances<BR>&nbsp;位置公差 <BR>&nbsp;<BR>precision<BR>&nbsp;精度 <BR>&nbsp;<BR>predefine<BR>&nbsp;预定义 <BR>&nbsp;<BR>preferences<BR>&nbsp;系统配置 <BR>&nbsp;<BR>primitive<BR>&nbsp;原型 <BR>&nbsp;<BR>priority<BR>&nbsp;优先级 <BR>&nbsp;<BR>privilege<BR>&nbsp;特权 <BR>&nbsp;<BR>procedural material<BR>&nbsp;过程化材质 <BR>&nbsp;<BR>process<BR>&nbsp;处理 <BR>&nbsp;<BR>profile<BR>&nbsp;配置/剖面(图) <BR>&nbsp;<BR>program<BR>&nbsp;编程 <BR>&nbsp;<BR>projected tolerance <BR>zone<BR>&nbsp;投影公差带 <BR>&nbsp;<BR>projected tolerances<BR>&nbsp;投影公差 <BR>&nbsp;<BR>prompt<BR>&nbsp;提示 <BR>&nbsp;<BR>properties<BR>&nbsp;特性 <BR>&nbsp;<BR>property painter<BR>&nbsp;特性刷 <BR>&nbsp;<BR>protocol<BR>&nbsp;协议 <BR>&nbsp;<BR>prototype<BR>&nbsp;原型 <BR>&nbsp;<BR>proxy<BR>&nbsp;代理<BR></P>
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